At this stage, quests are still external, and creators haven’t linked their quests to outside platforms yet. The ones you see on ArtQuest are part of our ongoing integration process, so while the submission of proof is necessary, the actual quests need to be completed outside ArtQuest. The platform’s current setup is designed to test functionality, but more external quests will be fully linked and available soon.
Chizz! To clarify, some quests on ArtQuest are external while others, like our in-house Noodle game, are internal. The Noodle game allows players to collect XP, which can be used to perform various activities within the app, like creating or joining quests.
In the future, we plan to have people host their games directly on ArtQuest, allowing even more ways for players to engage and earn rewards. But for now, the Noodle game is our main in-house feature designed to help users earn XP. The quests you see might require external participation, but the completion and submission process will always happen on ArtQuest itself.
Let me know if that clears things up!
can we play playstation games on artquest
we currently focuses on integrating quests and games that are designed specifically for its platform, typically leveraging web-based and blockchain-integrated games rather than console-specific games like those on PlayStation. If there are plans to integrate console games in the future, that would be something we would announce and develop accordingly.
Voting Begins Tomorrow!
Hey everyone! We wanted to take a moment to thank you for all the support, feedback, and engagement you’ve given to ArtQuest. Your involvement has helped shape what we are building and made this journey so exciting!
As voting kicks off tomorrow, we’d love for you to support ArtQuest! Together, we can bring more exciting quests, rewards, and opportunities for both creators and gamers to earn XP and NFTs.
Stay tuned, get ready to vote, and let’s continue building the future of gaming on ArtQuest!
Your support means the world to us!
#ArtQuest #PlayToEarn #BlockchainGaming #VoteForArtQuest
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all the very best @ArtQuest and team. the moment we all been waiting is very near. lets support each other and ship more and more beatiful producst on tron | bttc ecosytem
It’s a pleasure. Having a project like this is heartening.
Whenever I join a quest, will I have to log my information to the quest host or the host automatically use my ArtQuest profile, or how does this work?
How does ArtQuest plan to quantify and measure user contributions to ensure fair rewards, and what strategies will be implemented to facilitate the safe and legal conversion of tokens for users?
Hey! Thanks so much for the kind words and support! We’re definitely rooting for you and just dropped a like on your project. We’d really appreciate it if you could give us a like too! Let’s keep building and making great things happen together!
Thank you! We’re glad you feel that way—it means a lot to us. We’re excited to keep building and delivering more for the community. Let’s keep pushing forward together!
Great question! When you join a quest on ArtQuest, your ArtQuest profile is used to track your participation. You won’t have to log your information separately with the quest host. However, if the quest is hosted externally, you might need to interact with the host’s platform for certain actions like playing the game or completing specific tasks. But no worries—your ArtQuest profile keeps everything connected on our side for XP, rewards, and proof of completion!
Does that clarify things a bit?
Glad you’re curious about how ArtQuest works! When you join a quest, you won’t need to log your info with the host directly. The quest host will use the details from your ArtQuest profile for verification, keeping it simple for you!
Voting starts tomorrow, but you can like the project now if you haven’t already. It’d really help us out!
Awesome job on ArtQuest, Team!
I love how you’re empowering creators and gamers by rewarding their contributions with NFTs and tokens. The integration of quests with real-world value is a fantastic way to gamify engagement and build community.
Thank you so much for your awesome feedback on ArtQuest! We’re really excited that you love how we’re empowering both creators and gamers through NFTs and token rewards. Building a community where quests have real-world value is what we’re all about!
If you haven’t already, please give the project a like—that’s all we ask for now. Let’s keep this momentum going!
@leohymon please check out their response. Like many projects they first used an existing game, and then are saying that they took permission from creators. Where did you mention that in the first place???
Lets not try to fool people around only because you can write anything without building any real tech. Your project aims to build quests in games, but you have not built any sdk for games. How does it makes sense?? Even for a proof of concept, it would have made sense if you would have released some alpha version of sdk and then added that in game. What you have done is copied a game, added wallet connect and NFT claim in it. Thats all.
@admin.hackathon please check such fake cases. Also community members should check the originality of the project rather than asking random question. Its very important to promote quality projects in hackathon rather than copying the existing projects.
Hey, thanks for the feedback, but I think there’s a bit of a misunderstanding here. ArtQuest doesn’t aim to build quests solely for games. The platform is designed for creators to post quests of any kind, not limited to games — it could be following someone on Twitter, completing a challenge, or anything else.
Games are an additional feature we offer, mainly to let users earn XP through fun engagement. That XP can then be used for interactions within the platform. Game developers can also host their games on ArtQuest, which gives them exposure through our collection. Once players enjoy a game, they’ll naturally follow up and engage further with that developer.
As for your point about the SDK — you’re right, we don’t have it yet, but that’s simply because we joined the hackathon a bit later. However, it’s on our milestone roadmap and will be developed in the future. For now, we manually integrate games, and yes, we do take proper permissions where needed. Just like big platforms like Ubisoft, we curate and promote games, so there’s really no foul play here.
I hope this clears up the confusion! If you have any more questions, feel free to ask. We’re here to build something great together. And by the way, we’d love for you to like our project if you haven’t already and vote us once the voting starts!
Funny how you joined an hour ago and you go around criticizing projects. Definitely hired.