Project Name: Chaincraft (TRON PlayZone)
Team Name: Juggernaut
Project Track: Artistry
Team Member(s): Vishal Vats (Team leader & solo member)
Project Goal
Throughout my blockchain journey, I’ve encountered fascinating technologies and individuals, yet I’ve often wondered why Web3, despite its promise as the successor to Web2, hasn’t seen widespread adoption among larger enterprises and the general public.
While many are familiar with basic blockchain concepts like consensus mechanisms, nodes, validators, and smart contracts, understanding the unique implementation of these in different blockchains often requires navigating lengthy documentation—a daunting task for new users.
I also noticed that the allure of earning cryptocurrencies often draws users in, motivating them to engage with blockchain technology. This insight drove me to create a platform that not only educates users about the TRON blockchain but also rewards them for learning and playing.
Thus, the goal of ChainCraft: TRON PlayZone is to make the TRON blockchain more accessible, engaging, and rewarding by providing a fun and competitive environment where users can learn while playing interactive games, earning TRX in the process.
Project Value
ChainCraft: TRON PlayZone offers value across multiple dimensions:
1. Accessible TRON Learning
- Simplifies blockchain concepts by providing interactive, gamified learning experiences. Users can learn about TRON’s core concepts, such as nodes, validators, consensus mechanisms, and smart contracts, without reading lengthy technical documentation.
- Guided learning: Helps users understand the specifics of TRON in an engaging, hands-on way, making blockchain more approachable for both beginners and seasoned users.
2. Gamification and Engagement
- Fun, Interactive Learning: Games are used as a tool to promote engagement, curiosity, and motivation to learn blockchain concepts while having fun.
- Competitive Environment: Users can compare achievements and progress, boosting engagement with rewards like TRX and NFTs to incentivize their learning and gameplay.
3. Earning TRX Through Learning
- Play-to-Earn Model: Users can earn TRX tokens as they progress through games, aligning with the blockchain ethos by adding practical value to learning.
- Empowering Users: Rewards help lower the barrier to blockchain adoption, allowing a wider demographic to benefit from engaging with the platform.
4. Advocating for Blockchain Adoption
- Raising Awareness: ChainCraft educates users on blockchain use cases and real-world applications, encouraging wider blockchain adoption.
- Showcasing TRON’s Strengths: By building the platform on TRON, it demonstrates TRON’s low fees, scalability, and practical benefits for developers and users alike.
5. Bridging Web2 and Web3
- Educational Onramp: Makes the transition from Web2 to Web3 smoother by using familiar gaming mechanics to introduce blockchain concepts.
- Community Building: The platform encourages collaboration and discussion among users, fostering a sense of community in the TRON ecosystem.
Project Info
ChainCraft: TRON PlayZone is a blockchain-powered platform that merges learning, playing, and earning into one cohesive experience. Built on the TRON blockchain, this project seeks to make blockchain technology accessible by using interactive games to teach users about key blockchain concepts.
Vision
My vision is to make the TRON blockchain approachable and engaging for both newcomers and seasoned users. By turning complex blockchain concepts into gamified experiences, the project aims to foster widespread blockchain adoption. The competitive aspect, combined with real TRX rewards, adds motivation for users to explore TRON’s ecosystem.
Key Features
- Interactive Games: Simplify complex blockchain concepts through fun, educational games.
- Play-to-Earn: Earn TRX tokens as you learn and play, making the experience rewarding and fun.
- Accessible Learning: Users don’t have to wade through technical documentation; the platform provides essential blockchain knowledge in an intuitive way.
- Developer Resources: Easy access to TRON developer documentation for those looking to build on TRON.
Project Test Instructions: Make sure you have the TRON LINK extension installed on your browser and then you can just connect the wallet to use the project. It’s just as simple as that.
Project Details
ChainCraft offers three unique games designed to engage users in learning while interacting with the TRON blockchain:
1. Flip the Bucket
- Users form logical triplets by selecting tiles related to topics like TRON, Operating Systems, and Data Structures. As users advance, they learn critical concepts interactively and engagingly.
2. Maze Runner
- This path-finding game challenges users to navigate through a maze and reach the goal before the timer runs out, enhancing problem-solving skills.
3. Video Playground
- Users watch videos on various topics, including environment, technology, and science, then answer related questions. This challenges users’ comprehension and rewards them with TRX for correct answers.
Blockchain Integration
The project uses the TronLink extension to connect users’ TRON wallets, enabling them to interact with the blockchain. With TronWeb JS SDK, users can send and receive TRX, purchase in-game assets, and view their blockchain transactions in real time.
Reward System
Users earn TRX through daily streaks and weekly rewards. Additionally, top scorers can receive exclusive NFTs, further enhancing the platform’s engagement and incentive structure.
Conclusion
ChainCraft: TRON PlayZone is more than just a gaming platform; it’s a movement aimed at democratizing blockchain education and encouraging widespread adoption of the TRON blockchain. By merging learning, playing, and earning, ChainCraft makes blockchain technology accessible, engaging, and rewarding for everyone—from blockchain enthusiasts to developers to casual users.
Join me in making ChainCraft a platform that fosters TRON knowledge, adoption, and innovation!
Project Milestones:
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Milestone 1 (10 Sept to 8 Oct 2024): All of the games are being developed, and integration with the Tron Link extension is being finalized. Also, the users can spend TRX to get help to clear off levels, whereas they can receive TRX for being daily visitors.
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Milestone 2 (10 Oct to 27 Oct 2024): Weekly rewards are there at the stake to be grabbed by the highest scorer of that week. For that, I will work on configuring a CRON JOB (background service) to ensure that the winner will get the desired TRX into the wallet address at the specified time so that the next week can start with a fresh leaderboard and hopes.
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Milestone 3 (28 Oct to 24 Nov 2024): Final integration and deployment on the mainnet, enabling users to transact with real currency while enjoying a smooth, bug-free experience. To prevent misuse through multiple accounts, users will be required to provide a valid email address during registration, which must be verified. Returning users will also need to verify their email to continue playing, ensuring greater security and user authenticity.
For the first phase, users can use their TESTNET shasta/nile wallets via the TRON LINK extension to interact with the project
Let’s dive in all of the three games separately:
Game 1 (Flip the buckets)
Flip the Buckets is an engaging and educational game where players form logical triplets by selecting tiles related to topics such as TRON, Operating Systems, Data Structures, and more. Each triplet consists of one image tile and two text tiles that are thematically connected. Players must select the correct combination of tiles to complete a set and advance to the next level.
Points are awarded for correct triplets, while incorrect choices result in deductions. The game is designed to help players learn about key concepts while challenging their problem-solving and logical skills. With each level completed, players not only enhance their knowledge but also earn rewards like TRX.
For instance, in the below image, I have made the correct triplet which relates to the TRON blockchain which is: tron → multi-signature → permission grading.
Upon making the correct triplet in Flip the Buckets, the reasoning behind the correct triplet is shown to help the player understand why the selected combination is valid. This feature not only confirms the player’s choice but also enhances their understanding of the relationship between the tiles. The reasoning explanation provides a brief overview of how the selected tiles are thematically or logically connected, reinforcing learning while promoting critical thinking.
Hints: On the first 3 levels (which are easy levels), the user can take a hint by purchasing it. To do that, you have to make sure that a tile is already selected, then click on the ? icon. That will open the signature request, once that’s done, the next correct tile for the current tile will be highlighted by a pink colour.
Game 2 (Maze Runner)
The Maze Runner game in ChainCraft: TRON PlayZone is a fast-paced, cognitive challenge that tests players’ problem-solving skills and ability to navigate complex paths. In this game, users must find the correct path through a maze to reach the goal within a limited time. Unlike standard maze games, where the entire maze is visible, Maze Runner only reveals portions of the maze, making players rely on a combination of trial and error and spatial reasoning to succeed.
The objective is to guide the player’s avatar through each of the six levels without running out of time, avoiding dead ends and strategically finding the quickest path to the next section of the maze. As users progress through the levels, the difficulty increases, providing a fun and challenging experience.
Game 3 (Video Game)
The Video Game in ChainCraft: TRON PlayZone offers a unique educational experience where users watch short videos related to technology, science, environment, and more. After each video, users are presented with three questions designed to test their comprehension of the content they just viewed.
The goal is to ensure players not only enjoy the game but also learn new things engagingly and interactively. By answering the questions correctly, players are rewarded with TRX, further incentivizing them to pay attention and absorb the material.
Note: This game will have also TRON-related videos, but as I could not find any appropriate animated video for TRON, I just uploaded other videos.
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TRON link extension may sometimes not connect with the dapp. Then you can just open the project in a new tab so that the tron link extension object can be loaded and you can seamlessly use the project
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In this version of the project, players can start from level 1 each time they load the game, allowing them to explore and engage with the game more fully. However, in future releases, players will be limited to playing the game only once, ensuring fairness across the platform and preventing repetitive attempts.
Feel free to dive into the games and share your feedback! I’ve put in my best effort to ensure everything runs smoothly, but your valuable insights and observations will be greatly appreciated to help improve the project further.