All the rewards will be materials for crafting, as this game will heavily depend on the crafting system (semi-RPG). You can refer to the image linked here:
We have tokenized everything, so players can build everything through crafting as well, but they need the required materials. We are still adjusting the balance for this system, so it may take some time to finalize early recipes and guides. Some items won’t be in the guide, encouraging experimentation for players and mysterious event. Additionally, entering harder or rarer zones will require to consume specific items (similar to level requirements).
Regarding the Eternal Market partnership, you can refer back to the image on the right side. YES, we want this kind of partnership, as we promote flexible interactions that encourage collaboration between the community, players, network chains, and projects.
We call this globalization in blockchain.
So, how will this look? When Project A joins our event, the client (Project A) can choose to either airdrop their NFTs in our game or utilize our crafting system. For example, players might need to collect 2 Doge Coins + 3 Cyberpunk NFTs to craft a Super Ultra STAR-EX NFT, or vice versa, they could collect specific STAR-EX materials and craft them into a new Cyberpunk NFT (technically an airdrop with an extra step XD).
This will ultimately facilitate collaboration among different projects, even if they are not on the same NETWORK CHAIN, because we serve as the GATEWAY now.
Prioritizing influencers with specific interests does require a deep pocket, but this shouldn’t be a major concern as long as we secure the necessary funding. Our influencer target is actually focused on artists first:
Artists
Web3 influencers
Gaming communities
This approach will create a better image for our project. If we start with Web3 influencers, it may be challenging to attract other communities because they might perceive our project as typical Web3 project that looking for quick profit. However, if we engage artists first, it will demonstrate our accountability and commitment to building a franchise, thereby proving our credibility to investors and players.
By “artists,” we mean 3D artists and digital artists or influencer artist on the social media because our quirk as dimensional explorer, we can connect to many.
That’s why our initial approach will involve our comic story for the lore artwork. However, we are currently facing some challenges with our artist and are actively looking for a replacement.
AND Yes, you can speak with our admin in Discord about the role. We would love to welcome you, especially given your long experience in the TRON industry!
Beside that, we have other strategies that we will execute soon. Instead of relying solely on the 3 strategies mentioned, our team is building a SocialFi gateway app #buzzup . The initial traction for this SocialFi will leverage our existing social influencers—three of whom are my Gen-Z cousins on TikTok and Instagram, with follower counts ranging from 100k - 500k- to 2 million. (the 3rd one probably unavailable on early month)
The SocialFi platform will also create a unique flow to seamlessly include giveaways from other projects, and help new project to shine indirectly. This way, we can capitalize on the upcoming traction alongside this STAR-EX growth
Hey thanks for the very detailed reply, makes it really fun to read and easy to comprehend. Engaging with 3D and digital artists, as well as artist influencers, will indeed help showcase your commitment to quality, creativity, and long-term vision, also it’s great to see that you’re taking a strategic and thoughtful approach to influencer marketing by starting with artists to establish a solid foundation for your brand. As you start with artists and gradually move toward Web3 influencers and gaming communities, how do you plan to maintain momentum and ensure a smooth transition between these stages?
Thanks for the clarification
Your innovation approach will undoubtedly shape the future of Blockchain gaming.
Truly am super excited to see the impact of your globalization vision.
Oh simple, as described. We are building storylore that will be released every week, this will keep the momentum and create anticipation every week. Also we will have weekly auction for those episode page into ERC-721 and the artwork can be used in our game with royalty system but further detail is confidential.
What are the distinct features and objectives of each gameplay mode in STAR-EX, particularly the newly developed EXPEDITION mode, and how do they utilize shared resources?
How does the introduction of the EXPEDITION mode enhance the overall gaming experience in STAR-EX compared to the existing modes, EXCEED RACE and EXPLORATION?
Wow to be honest this is an extraordinary innovation
Such a vision is wide and uncommon.
I look forward to having everything in play
This kinda project will definitely uplift the whole Tron ecosystem
The features itself described by the name itself, usually the franchise will make different game with different resources too.
I will illustrate it with Crash Bandicoot franchise
exploration: original crash bandicoot, player explore visually and being active avoiding the challenges
while expedition is still like original crash bandicoot where player collect stuff but without 3D gameplay and take time to complete the mission while need to consume a lot of assets too. (so it’s like soccer manager game, you dont play soccer game there, only management stuff).
All of them use the same resources, if you get a skin from winning the race, you can use it on exploration gameplay and vice versa or if you get material assets from exploration then you can use it on expedition and vice versa too.
it’s not enhancing but it adds more experience. EXPEDITION is idle gaming and the other is active gaming. it’s like comparing the sims (idle) vs fortnite (active), you can chill and relax on idle gaming but on active gaming you will need constant focus. There are significant experience.
Oh wow, this approach will keep your community engaged while also allowing for ongoing monetization as it sounds like a solid strategy to maintain excitement and momentum through weekly story lore releases and the auction of episode pages as ERC-721 NFTs. Regarding the ERC-721 NFTs from the weekly auction, could you share more about how they will function within the game?
After undergoing your project ,I will like your clarity on this
Given the dynamic nature of the STAR-EX WORLD with its weekly war events and neutral zones, how can players strategize to consistently secure and control valuable STAR-EX Zones while minimizing resource expenditure and avoiding direct conflicts with powerful rival networks.
Since STAR-EX is all about working together across different blockchains, what ideas do you have to help us connect and engage with communities from various networks?
$TAR will be used for crafting fee, entry fee, rewards, royalty, asset purchase and many more.
This game is heavily on crafting purpose, and our business model around this token.
Our challenge is making this token liquidity to be fractionless too amongst our major chains