They will be used for accessing the feature, controlling the area, but they can also be the part of material requirement for crafting purpose. We can just make it into lucky charm to make crafting with strong success rate for high tier rarity. This still need adjustment for balancing the system
Our game is focused on promoting collaboration within the community. Players need to work together—either by minting or participating within specific time periods—to win the war.
During certain time frames, some zones will be shared among multiple network chains. For example, just as the African continent shares land with countries like Nigeria and South Africa until conflicts arise over expansion, leading to changes in territorial boundaries, the zones in STAR-EX will be similarly desired to sustain their gameplay.
ensuring that the communities from these different chains can come together. In the next season, they can compete against or collaborate with each other, depending on the situation. We haven’t fully finalized how we want to rotate this collaboration.
This is why we designate powerful networks as MAJOR chains, which we call FACTIONS, to ensure a balanced system.
Hi, we have many various but mostly on WAR-ZONE situation
That should answer the same question of yours here too:
which I just re-explained again here, so simply join WAR together with other players, strategise the time together:
We want players will be able to engage in community to find some specific materials too in our discord later.
For example, I need several ITEM-X from network-X to craft my crazy cool spaceship or rare ability. So I will engage to the discord community, and find the other who has found this ITEM-X from Network-X.
We are semi-rpg
- They can include their NFT project into our game, so we can airdrop the in-game too alongside our other Main Asset
- They can use our cross-crafting, so simply register their project and NFT asset, and we can create a crafting feature for them.
For other artists, since we are dimensional explorer of multiverse. They can integrate with our main character to their story, or their character into our story.
We can integrate with any strong franchise, whether it’s doraemon, harry potter. Everything is possible XD
So any art and cameo will be accepted, we will open this event in the future but we are currently already struggling with 3 of our members. They are lebanese and they have dire situation right now, and we are actively looking replacement in artstation for our lead digital artist
@dellwatson
Thanks for your warm response and clarity.
To be very honest, this dual functionality not only incentivizes players to engage with the story lore but also integrates the collectible aspect of NFTs directly into gameplay mechanics. As you mentioned governance in the earlier discussions, do you foresee community involvement in adjusting crafting mechanics?
Yea, i foresee and have those expectations growing with community. I was gamer, I like Dota2, i never play for 4y now but i still involved in the esports community, just to see what’s the update. I want STAR-EX to nurture those cool community and growing fanbase too. So the game will be a true ICON for many years, becoming a true franchise.
It’s really great to see that your vision extends beyond just launching a game, but rather building a lasting franchise with a strong and loyal community.
With the long-term vision of creating an iconic franchise, what steps are you taking to make the game accessible to new players?
excited about the STAR-EX project.
Can you share how the staking gameplay will work in the new EXPEDITION mode and what rewards players can expect?
Hello @dellwatson , glad to see you again in this season! Welcome back!
Would you please help to point to some URLs in which we can confirm the following achievements? (Especially the staking feature)
- Staking gameplay
- Release Episodes 1 & 2 of the artwork-story (TRON ARC).
- Release the Exploration game trailer (which has been delayed).
- Implement Abstract Account for seamless on-chain gaming.
Best regards! Glad to see you met the TRON team and TRONGuy at 2049!
it seems like the StarEx team isn’t checking the forum regularly
@dtmasonry Hi sorry for being inactive, I’ve got problems. my mac screen was broken bcause of travelling, and it’s really hard to setup screen mirror since last week but finally got it done.
@SimbadMarino the expedition-staking game is almost complete and will make video soon this weekend then make announcement to invite everyone trying it but that’s okay if we just go to next season too. there’s too much going on this month, and i also end up need to work for another part time job. There’s so much cost for hiring animator, designer, and artist but I glad for joining this season too and still gonna push the update:) stay tune
Keep it up, cant wait to try zone staking here
Hello welcome to hackathon S7! This project looks really interesting! The idea of using different gameplay modes and NFTs is very unique. I like how it connects multiple blockchains and lets players craft and trade items. The team’s hard work and vision for the game are clear, and I’m excited to see how it grows!
How will you connect different blockchain communities to enhance gameplay in STAR-EX WORLD? Also, how will staking reward players with NFTs and tokens?
You have developed and improved your project so much that the effort you put in is obvious. I had the opportunity to test it, everything is great. I have no additional comments. Good luck in voting. One of the best in builder track.
Hello, welcome to the hackathon! The STAR-EX-PEDITION project sounds exciting with its combination of gameplay modes like EXCEED, EXPLORATION, and EXPEDITION. I really like how you’re using NFTs and allowing players to collect resources and craft new items. Looking forward to seeing more of your work!
I will bee happy if u could explain SIMPLER how the new Expedition mode will work? what will players be doing and what rewards can they earn?