ChainCraft: TRON PlayZone

@VersatileVats
We do as requested by U.

Hi @Prince-Onscolo, sorry for missing your questions. I guess, I have already pointed that out. But for your reference, I am putting this down again:

To attract users to ChainCraft: TRON PlayZone, I have several plans in place:

  1. Play-to-Earn Model: Offering TRX rewards for interacting with the games will entice users to engage with the platform. The chance to earn while learning about the TRON blockchain is a big draw, especially for those new to the space and for blockchain enthusiasts.

  2. Gamified Learning: The combination of fun, interactive games with educational content will appeal to a wide range of users. By learning about blockchain, technology, and other domains in a playful manner, users are more likely to stay engaged.

  3. Weekly Rewards: Implementing a weekly reward system where the top scorer wins TRX will create healthy competition among users, encouraging them to return regularly and strive for the top spot.

  4. Regular Updates: Adding new levels and content in future releases will keep the platform fresh and exciting, giving users new challenges and reasons to return.

  5. Community Engagement: Building a strong community around the platform through forums, social media, and user feedback will foster a sense of belonging and allow users to share their experiences, tips, and improvements.

  6. Exclusive NFTs: Introducing exclusive NFTs for top performers will motivate users to play regularly and create a collectable aspect to enhance user loyalty.

By combining these strategies, ChainCraft aims to create a platform that is both educational and rewarding, ensuring users remain engaged and spread the word about the project.

Thanks! Will wait for you to use the project :v:

Thank you for your thoughtful input! The inclusion of ads will be handled carefully to ensure they do not interfere with the overall user experience or disrupt gameplay and learning.

Ads will be shown when the user clicks on the ADs icon which will be positioned like the other icons (transactions explorer, streaks, and so on).

For example, they could appear as a model (which will open once the user clicks on the icon), away from the main gaming area, ensuring that they can choose when and if they want to engage with the ads.

The goal is to keep the focus on user engagement, learning, and a seamless gaming experience, while ads serve as an additional revenue stream without detracting from the core experience. I’ll strive to keep a balance so that ads do not become intrusive or detract from the core educational and gaming aspects of the platform.

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Thank you for your question! While it’s true that many users are attracted by the play-to-earn aspect of the platform, ChainCraft aims to offer much more than just rewards. For users who are already experienced with blockchain technology, especially those familiar with TRON, the platform offers deeper value through the educational content integrated into the games.

The Flip the Bucket game, for instance, covers not only TRON-specific topics but also important computer science fundamentals, which can still provide value to experienced users by reinforcing their knowledge or offering a fun way to engage with familiar concepts.

For seasoned blockchain users, there’s also a unique opportunity to explore TRON’s real-world functionalities through direct interaction with the blockchain, wallet integration, and smart contract interaction via the TronLink extension.

In short, the project caters to experienced users by offering both learning reinforcement and real-world blockchain interaction, allowing them to engage beyond just earning TRX while still enjoying a competitive edge in the games.

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This is an absolute win, by allowing users to control when they view ads, you can create a more enjoyable and user-friendly environment.
Beyond choosing when to view ads, will users have the option to mute ads or skip certain types of ads they find uninteresting?

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Thanks, @manfred_jr :sparkling_heart: (I strongly believe that users should only see relevant content, and nothing unnecessary or unrelated unless they choose to view it themselves.)

With that said, no, users will not have the option to skip ads. The project will feature a designated advertiser each week, whose ads will be displayed. For instance, if Company Z holds the weekly advertising rights, they will provide 7-10 ads that will be shown to users. On each page load, one of these ads will be randomly selected to appear, but they will always be restricted to Company Z for that week.

Additionally, to enhance the user experience and create more value for the advertiser, I plan to include a link to the advertiser’s app or website in the Reasoning modal, right after the link to the resource page explaining the correct answer. This way, the ads are integrated more smoothly into the overall learning experience, keeping them relevant without being intrusive.

Thanks for providing that idea :smile:

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Alright thanks for your response

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By linking the ads to educational content and providing a clear, contextual connection to the learning experience, you enhance both the value for users and advertisers. And also, your approach to integrating ads within the platform while keeping them relevant and non-intrusive is commendable.
How will you ensure that the advertisers align with the educational goals of your platform?

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Another stolen project from Chris Courses from Youtube!

@admin.hackathon @SimbadMarino @WindsOfChange92 @adeel @Gordian @Prince-Onscolo @fabsltsa @Nweke-nature1.com @manfred_jr @Youngyuppie @Relate101 @Okorie @ines_valerie @fabsltsa @Chizz @Chukseucharia

The entire project concept was taken without permission along with the codes and submitted to the competition. All that was done was to connect to the plus tron ​​network. It is not an original work, according to the competition rules, what is needed should be done urgently!!

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Kudos for digging out .
Rest assure the Tron admin will
take deeper look at this.

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So far there’s evidence to show for, the admin hackathon will definitely do what is right.

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Man, it’s really a tedious job that you did and that’s quite commendable, now left to be reviewed by the admin.

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Doing my best for forum, it looks tedious.
Besides I love searching online, so it is a fun activity for me. I’ll review all the projects in forum before the end of voting

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Welcome to the hackathon session 7
How will you source fund to ensure the sustainability of your project. Will users pay any entry fee that will be use to keep the project running and rewarding to the users?

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[quote=“VersatileVats, post:1, topic:27634”]
My vision is to make the TRON blockchain approachable and engaging for both newcomers and seasoned users. By turning complex blockchain concepts into gamified experiences, the project aims to foster widespread blockchain adoption. The competitive aspect, combined with real TRX rewards, adds motivation for users to explore TRON’s ecosystem.

Hows nft worth will decide ?

You did so well for taking out time to go this deep, I am so sure something will be done by the Amins.
Thank you

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This is a very serious one and the project owner have to come out and clear the air

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ChainCraft: TRON PlayZone is a fantastic project! I like how it combines learning, playing, and earning TRX in a fun way. The gamified approach to blockchain education makes complex concepts easier to understand and more engaging for users. The interactive games and reward system are a great way to boost interest in TRON and blockchain adoption. Well done!

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This is a great approach, thank you for giving me this detailed response on how you’ve planned to Carter for experience users within your platform.

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