Gracias por la aclaración este es el camino correcto, sigan construyendo llegarán lejos.
Thanks for the response!
We are working closely with TuruVerse and have had no real experience in Blockchain so far so we are using their help there. That is also why we asked them to support the Hackathon submission, we then used their link to create the TronDAO forum submission, which automatically took the TuruVerse name and we are not able to change it.
If we don’t get support from @admin.hackathon to change that name, we will probably cancel this submission and make a new one in our own name.
thanks to you and @TuruGlobal for coming out to clear this.
Any help @admin.hackathon @EMerchant @StevenTRON @HunterTRON @TronLive please?
If it is not possible, please alert them so they can make a new one in their name as stated above
Thank you for explaining what occurred in detail I have flagged this issue to our team and will see if we can assist with changing your submitted name. However, we may need the project to re-submit under the correct name. I will update here once I have an answer!
Thank you for coming out here to give a detailed explanation of what happened and from the comments below your explanation, I’ve seen @StevenTRON’s efforts in seeing how things can be set right for you guys. Ensure to resubmit your entry with the correct name. Good luck to you guys!
Wishing you all the best guys!! I cannot wait to try it
Do you have more details at this point about the hunters, potential weapons to defend ourselves,…?
Do we get few free games per day and then have to pay to participate? Is it P2E?
Cheers!
Since the game is the World Hardest Maze then i think, as we try to find our way to the end, we should at least be rewarded based on the time it takes to stay alive without being caught by the hunters.
Example if i am able to stay alive for x amount of time i will be rewarded an x amount of tokens.
I can’t make map, only my sense of direction and also i am being chased by hunters.
In my suggestion above it should also be noted that when people get to know they will be awarded per 30 seconds or one minute of staying alive, they will try to stay within that time frame.
In order to avoid that, in every stage or level u can only get rewarded once per the stipulated time.
Example: @fabsltsa is at level one of the game, he has already done a minute staying alive, has been rewarded but the next 30 seconds he was caught by the hunters, Fabs has to be aware that starting afresh does not mean he will get rewarded if he is able to stay alive in the first minute again as he has already taken that reward and can only be rewarded again if he stays alive in the second minute.
I dont know if what i am saying makes any sense but thats the suggestion i would love to make so as not to drive away players for not being able to complete the game.
Thanks for the support Steven and also to the Admin. We now have our own name here
The hunters will chase you when you are in sight of them. But you can outrun them and if they loose sight of you, you escape.
They are a severe distraction that force speed into the game and will let you stop paying attention to the road you are taking making sure you get lost. There are no weapons. If they catch you, you have to start over again.
The reward will be given when you reach the end, independent of the amount of time it took. We are considering to give everyone a couple of free trials per day and the opportunity to buy more attempts, where the revenue generated will be flowing into the prize money.
Ok thanks for the explanation of how revenue will be generated. I think its pretty a good initiative.
Will there be sales of NFTs in your game. I know to be able to play Axie infinity and Devikins you need to buy their NFTs to play with them. Will you game thread on the same path??
Thank you and also its good to finally have your name shown. Kudos to the @admin.hackathon and @StevenTRON for the help granted.
No, there will be no NFT sales. The game will be open to play for everyone.
When we have integrated into the TuruVerse the intent is that you can either play with the free base Avatar or any Avatar you are using in the TuruVerse.
The intention is to make the game playable for everyone and most of our earnings should come from sponsorships and advertisements in game. (there are a lot of wall to put posters or billboards on) And for that a good usercount is important
Hola, es interesante el poder tener un avatar gratuito, además la manera que han estipulado de obtener ganancias me parece más que correcto.
Thats very nice, i know sponsorship and advertisement are a nice way to generate revenue for a game.
I have also come to know that some games take 100% of the revenue generated from these advertisements without given anything to the players.
Now my question is, what percentage of revenue generated will be given to you community of players.
The percentage is not defined yet, but the idea is that it will be a substantial percentage. The more we give, the more players we attract, the higher ad revenue we can generate. Sharing is the base of the flywheel of revenue generation
From all what you have said, i can say you truly have the players at heart. As it is this same players that can help rake in more advertisements and in effect lead to more revenue.
Are we to expect a video demo on the game soon?
Estoy deseando ver las imágenes del juego.
Looks amazing. All the best.