RevoluTRON - An interactive novel to onboard Web2 users to Web3 (by Irruption Lab)

@Gordian @Prince-Onscolo @manfred_jr @rod1232313 @Nweke-nature1.com @antonio

Thanks a lot guys for answering so quickly!

The community has spoken!

Tronlink it will be! :raised_hands:

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Thank you for also listening to the communities voice, wish you all the best

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Hola, este detalle ha demostrado mucho por tu parte, el saber escuchar a la comunidad es un paso tambiƩn importante en el desarrollo de los proyectos. Felicidades.

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Providing pdf is one of the greatest idea to share project info. Because sometimes it seems really long and it is nice way. Loved your design, I wish u great time during season 4.

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Thanks a lot @ElfWeb
I’ve actually just updated the pdf to make it more consise! :wink:

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Greetings @Claw ! Your project seems to be missing details on:

Project Website:
Project Test Instructions:
Smart Contract Links:

Please add them to your project. Thank you!

Will the game be in levels, as in levels for beginners, intermediaries and advanced level, so that a person can decide to choose what level, he feels he is fit to play.

Thank you

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Hi thank you for question. I use both wallets but i prefer TronLink wallet over MetaMask hands down. Way easier to use and displays better in my opinion. Both really good but go with TronLink :grinning::+1:t2:, thanks.

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Hello team!

This is a great way to gamefi learning and I like that this is aiming towards onboarding new users.

My question is, we already have so many platforms providing educational content on web3, do we need another platform catering to the same problem.

Also, this seems very content & design heavy. So it will require a big team of content writers and designers along with developers to ship new chapters soon - what is the plan for that?

Thank you! And wish you all the best!

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Hi @Nana66419 ! Nice to hear from you!

Basically, there will be chapter 1 which is designed for Tronlink installation, but it’s also to introduce the story (that’s why it’s a long chapter). So even if you have it installed, you can still have fun and follow the adventure.

Chapter 2, is also for beginners to discovers the basics (transaction, gas, swap, signing…) on the testnet, but everything is part of the story, so you can also have fun following the story even if you know those things.

Last chapter (3), is for everybody, beginners, intermediaries and advanced users. We will showcase some specific protocols, and make them fit within our story. Of course some intermediary and advanced users will already know the main protocols we will showcase, but as we progress in the adventure, the idea is to discover the new and less known protocols.
We want to be sponsored by the protocols themselves in order to finance the creation of new episodes, and also try to negociate some advantages for the RevoluTRON users to perform some mandatory tasks on the showcased protocols (like being eligible to airdrop, receiving NFT, Poap, protocol tokens…). Mandatory tasks must bring some advantages/benefits to the users, otherwise they are unlikely to be willingly completed

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Thats very great, so you will seeking sponsorship from some of the protocols you will be hosting on your platform and use the revenue gotten from then to reward platform users?

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Hi there! Thanks for answering!

We have incorporated Tronlink, but i have to confess we struggled with the simple ā€œconnect buttonā€. It looks like all the projects participating to the hackaTRON have somehow the same problem, and each one of us did build something different, and none is really working as it should (for detection of the wallet state locked/unlocked). It would be great if TRON dev team work on this matter.

But we’ll keep improving it. :slight_smile:

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All the best to you
You may run into challenges
( Either general or personal)

They will be a way out for you guys

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I know a few people that could look into this. I’ll send them a DM. Thank you.

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Hello @Hirangi !
Thanks for your comment!

I’m curious about the educational projects you have in mind. You are right there quite a lot of educational content, to learn technically the technology, but i don’t know any gamified way to educate people about web3 without scaring them off with the technical stuff.
Please feel free to share the projects you know, it will be really nice. We decided to build this app because we could not find any.

As for the team, you are right it would be nice to have some extra hands, like script writer, and extra developer/designer (for mobile compatibility especially). If the team is bigger the quality will be higher, but as of now we managed to build it with a team of 2.
The first chapter is a big one as it ntroduce the story, but the episodes within the subsequent chapters will be shorter.
But now that we have a scalable architecture of our app, we should be able to release 1 to 2 episodes per month.

Our main business model will be the sponsored episodes, to fund our work.
But we will negociate with the protocol advantages/benefits for the users to complete the mandatory tasks.
Let’s take the example, where the users in one specific episode needs to lock some funds in a pool for a week, in our story this would represent a deposit for a car rental potentially. The plateform could incentive the depositors with extra APY in the platform token for example.
This is just one example, but we can imagine many different kind of incentives.

Hola, disculpa que me entrometa en la respuesta que le das a @Hirangi, en estos momentos cuando se crea un proyecto, una app, negocios, lo que se busca para tener aceptación en el público es una buena UX.
Con ello quiero decir que de una manera simple puedes educar a la gente en la Web3, te lo comento desde mi perspectiva de diseƱador de UX.

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Cheers! We’ll support each other and share the good tips! :wink:

Thanks @antonio for your comment!

I totally agree with you, it is totally possible to educate people to web3 in a simple way. There is as many options as we could imagine to educate people, some ways will work for certain people, and won’t for others, depending on their skills, culture, taste…

On our side we tried the gamified approach (as we don’t know any), that might work for a certain category of people. Diversity of educative projects can be beneficial for the whole ecosystem.

We still have to improve a lot on the UX, and feedback from users will help us. If you have some feedback on your side it would be amazing if could share them as it’s really your speciality!

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En el momento que presentes algo del juego, lo reviso y te digo, si quieres pasarme algĆŗn esquema que tengas puedo echarle un vistazo.

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