Jumble Dude By Mandy - A wacky web3 adventure

For Jumble Dude, the team plans to develop diverse game levels by first brainstorming various themes and challenges to incorporate. Each level will be carefully designed to offer a unique gameplay experience, with different obstacles, puzzles, and enemies to keep players engaged. To ensure an engaging and challenging experience, the team will focus on balancing difficulty progression, introducing new mechanics gradually, and incorporating feedback mechanisms to adjust the level design iteratively based on player experience and feedback.

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@ines_valerie @Nweke-nature1.com @Dwick @Okorie
Thanks for the warm welcome and wishes! :star2::tada: Your support means so much to me. Let’s keep uplifting each other! :muscle::rainbow::smiling_face_with_three_hearts:

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Welcome to S6 HackaTRON :clap: I would be interested in testing this game and I will like to know when it’s going to be open for testing.

I also want to know if this is going to be a solo game or you’re going to have more games added up in the platform as time progress

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Thanks for your swift reply, I’m amazed by the fact that you seem to think long-term, from your replies.
So far, your reply does sounds like a good approach to get the project started with a public alpha or beta release and emphasize public feedback to guide future development.

How will the team gather and analyze user feedback from the alpha/beta release to guide iterative improvements and product development?

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You are welcome, keep up the good work

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Thank you for your response. Could you provide insight into the technical implementation plan for this? Additionally, how do you intend to adapt the level designs according to players’ experiences on the blockchain platform?

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Welcome to The Hackathon Season 6 :'))

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It’s great to hear about the wonderful plans you have for your project. Having an in-game tokens and implementing a reward system sounds like a fantastic way to enhance player engagement. As you look towards potentially launching the token in the market, what steps do you plan to take to ensure its stability and attract investors? Additionally, how do you envision balancing the in-game economy to prevent inflation occasionally caused by selling of assets after earning them through active participation?

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Welcome to the hackathon Mandy.
How can users access this game or is it currently not ready to try out?

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And again, are you going to launch an App for it or you are planning to make it a web game we can connect to through site?

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Welcome to Season 6 of Tron hackathon. I would be looking out for the testing phase of your game.
We have seen other gaming projects but in what ways does Jumble Dude differentiate itself from other blockchain games in terms of gameplay mechanics and overall entertainment value?

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Thank you for your support. We wanted to let you know that we have decided to focus on launching a single game and incorporate all the necessary features into it.

To gather and analyze user feedback, our team will employ various channels like in-game surveys, feedback forms, and community feedbacs. We’ll carefully analyze the feedback, prioritize key issues, and implement regular updates based on user input. Thorough testing and engagement with the community will ensure iterative improvements and a fantastic gaming experience. :video_game::bar_chart:

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In the game Jumble Dude, we are committed to adapting the level designs according to players’ experiences on the blockchain platform. By leveraging blockchain technology, we can gather data on how players interact with the game, their achievements, and overall gameplay patterns. This data will inform us about the strengths and weaknesses of our level designs and allow us to make iterative improvements. We will analyze player behavior and feedback to identify areas that can be enhanced for a more engaging and immersive experience. Through this adaptive approach, we aim to create levels that align with players’ preferences, provide appropriate challenges, and maximize enjoyment on the blockchain platform.

Won’t this still adoption of the game as players have different taste of games they like playing. Don’t you think that launching a single game will serve only one section of potential players against others.
Again can you explain more on the features you plan to incorporate into the game

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Your replies are really fantastic, so far it’s been quite commendable and it’s great to hear about the comprehensive approach to gathering and analyzing user feedback.

How will the team balance the introduction of new features and content with addressing existing issues and maintaining gameplay balance?

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As a newcomer in this space, I’m eager to accept new ideas and suggestions for improvement. If we find that a single game is not enough to capture the attention of our users, we could consider creating multiple games on the same platform. Our current game, Stumble Guy, is similar to a typical mobile game, where players navigate obstacles using different powers. If you have any specific suggestions or ideas for enhancing the game or expanding our game offerings, please feel free to share them.

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Our team takes a systematic approach to balance the introduction of new features and content with addressing existing issues and maintaining gameplay balance. We prioritize fixing any technical issues and promptly address player feedback. We conduct thorough testing to ensure new features integrate smoothly while maintaining fairness and an enjoyable gameplay experience. With regular updates and adjustments, our goal is to provide an evolving and balanced experience for all players.

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Thanks a lot. Jumble Dude is an exceptional blockchain game that offers thrilling obstacle course challenges and strategic gameplay. With the integration of blockchain technology, players can own and earn rewards through in-game assets, creating a unique gaming experience.

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Yes, our internal app is ready, and we are also planning to launch a web version soon. Additionally, the mobile version is nearing completion, and we are confident that we will be able to launch both versions in the near future.