Project Repo/Website: Github Repo Project Details:
Rill is a platform that will be used for eSport tournaments. Players can get rewarded instantly or after a game round has been concluded and distribute prizes depending on their achievements.
Through our platform people can watch ongoing events through a Twitch stream and place bounties on players. Then when the player that has a bounty gets killed, the killer will instantly receive his payment for the amount the audience has placed on the his head. Want revenge for your friend that just got killed? Just put a bounty on his opponents head and see the horde do it’s job
Organizers can create events on our platform like a tournament. Like every tournament, you can win prize money. But the organizers can also setup achievements, which are predefined badges that unlocks a specific NFT. An example of this would be, kill 15 people with a sniper and you will earn the ‘Sharp Shooter badge’ or achieve checkmate in less than 3 moves and earn the ‘Quick win badge’
We are finalising our designs and logo. Video is also in the making. Our MVP for the hackathon is almost done. We are having good progress!
As soon as we have something to show I’ll update this post and give an update with more visuals
Bro where is your business modal and you think people will pay to kill someone without getting something in return … “”“PAY REAL MONEY”“”… Really I don’t think someone will participate again n again in such modal… Good Luck
Bounties are but a small part of the ecosystem. Main businessmodel is in hosting esport tournaments, public or private, which is currently a $1.4 billion industry. Tournament prize money, esports sponsors, badge NFTs are all part of a much bigger businessmodel. Bounties add a new layer above existing gameplay, allowing audience to take part in the actual gameplay. Similar to twitch where viewers currently pay real money to send special emotes, we think the bounty mechanism will be a nice addition to increase viewer engagement
Thanks for the feedback, more feedback is definitely welcome!
No we are not doing any new integrations at the moment yet. We are still busy with the other scope of our functionality. However we are planning to add more games to our platform, but we first want to build a stable foundation before introducing more outside noise.
Keep looking forward to this!